Estama did some great work on the drivetrain code and has greatly improved the way cars move from a stop in automatic mode 🙂 They now build revs and smoothly engage the wheels like a real automatic, instead of getting bogged down and stuck in a torque pit around 500 rpm like they used to.
Also, lots and lots of behind the scenes codework going on - nothing exciting yet, but trust us - we are working hard! We are working on OpenGL support for the upcoming port to Linux, and tons of other stuff. We are also pleased to announce that we are now part of the Torque3D steering committee and are contributing to the development of the engine there 🙂
Still working on tires, friction, and handling as well - we found some friction bugs and fixed those recently. Also, the East Coast USA map is still coming along nicely, as is the Gavril T75 (the big semi truck). We apologize for how long the update is taking, but we think it will be worth the wait 🙂